Sunday, June 5, 2016

Saga Trojan Campaign first day

We had a day at the club today. Nick organised the Trojan campaign based on Saga rules plus a lot of added rules.

This is the link to the campaign rules
http://tyler.provick.ca/omg-forum/viewtopic.php?f=8&t=247

The first game I played against George. He was the aggresor and he roled for the clash of the warlords. In is the Saga rule book page 62. Basically we have to kill the warlords.

Since this is the first game our heros have no abilities. (They are basic warlords) The intent with this campaign is for the heros to gain renown.

We forgot to role for a good god rule.

So the game started with the forces deployed as shown here




















George's forces are on the left and mine are on the right. You can see in the foreground the two levy units. George has some  hearth guard in the middle. Paris and 4 hearth guard are in chariots in the middle right. I have a huge hearth guard unit on the far side off the map and George has his hero and mounted hearth guard off the map on the left.

The first turn for both sides saw each side just move forward.




















The second saw Paris attack with his mounted hearth guard side by side. On the next turn George attacked Paris but was not able to kill him. Two warriors step in front and took the spear hits.

This was a close call and George only had 4 hits out of a possibility of 16 roles. He needed a 5 to hit, so maybe this was average.

The third turn was the turning point of the battle. My huge hearth guard Unit started killing units one after the other. My huge warrior unit did the same. George was not very lucky on his rolls and my god was on my side.












In the end George was left with one warrior unit, his levy unit, and his hero. He retreated to the corner and was very hard to hit. I gained 11 renown for a total of 12 and George I think stayed at the same renown. gaining 12 renown I am in the "I new him when he was little category. Basically gives me two divine interventions next game. I chose Eyes of the God which gives me an interrupt, and Strength of the gods which removes a fatigue. Since my hero needs to have zero fatigue for his abilities to work, this looked like a good choice.

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